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Dragon Canon

This model was first created and uv unwrapped in maya. Texturing was done in substance painter and final render was created in Blender.

final render (front view)

final render (front view)

final render (back view)

final render (back view)

wireframe shaded view

wireframe shaded view

head piece decoration for the canon showing a dragon head and a scope

head piece decoration for the canon showing a dragon head and a scope

wireframe for the dragon head and scope

wireframe for the dragon head and scope

textures used for the model

textures used for the model

rough concept of the head ornament

rough concept of the head ornament