I have been working as a 3d artist for a year now and have experience with Autodesk Maya, Blender, Zbrush, Substance painter and Marvelous designer. Love to create character models from concept arts and rig them as well. I come from a coding background which helps writing custom scripts in Maya and Blender
I create tutorials for the Game Tech Team at Kodeco. My recent article concerns a geometry nodes course to create a treasure chest.