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Scavenger

A scavenger model. I took some inspiration from the Wastelands series artwork.
Made the fur using Blender 3.4's new hair system
Texturing for the was done using Unreal Engine.
Marvelous designer's Morph Target was used to set the garment in the final posed model.

A scavenger model. Inspired by the wastelands series

A scavenger model. Inspired by the wastelands series

Shaded version of the scavenger model.

Shaded version of the scavenger model.